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Welcome to Evol PC Gaming!

Welcome to Evol PC Gaming and home of Advanced Simulation Products.  For whichever you are here for, you will need an account to see and post on the forums or to make your purchase.  If you are here to purchase a A.S.P. product, please visit the store here.

If you are here for our State of Emergency mod for GTA V using FiveM, please visit this page for everything you need to know about the mod.  Any information or questions you may have can probably be found in the forums or using the search function in the upper right.  

If you have any questions about SoE, please use the help section of the forums, but search for your answer first.  Thank you and welcome to EPCG! 

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    Congrats to Tony, winner of the $1k 9 ball tournament!
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    The event has been re-scheduled to 11/19/22 @ 3pm EST. Two of the attendees could not make the original time. Please consider the time change and make sure that you can still make the event.
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    Rules of the race: Vehicle type must be a car or truck. Motorcycles/4-wheelers are not permitted. You don't have to own the vehicle - it can be rented or "borrowed" The race will be 5 laps. You may have a passenger act as a navigator if you choose to. Weapons are not allowed to be used to win the race. (Shooting the lead driver, shooting out tires, etc.) $500 entry fee must be paid in cash. Your cash will be paid and held by the organizer before the race begins. Winner takes all! The winning amount will vary on number of entries. Organizer is not responsible for your medical or legal fees. He also not responsible for anything else that may happen outside of the event. You take full responsibility for your vehicle, your health, and any legal actions taken against you. You will be notified of the meetup location approximately 15-20 mins before the race start. This is to avoid the police interfering with this event (hopefully). If you do not RSVP, there is no way to know how to contact you. Show up on time! To RSVP using the calendar on the forums, please click the 'Going' button on the right. If on Discord, please click the ((OOC - Police are encouraged to be online at this time, along with EMS personnel - I have a strong feeling both will be needed. DO NOT RSVP if you are joining as this role so you are not given further race info))
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    Are you any good at 9 ball? Well, come on over to the Yellow Jack for a 9 ball tournament! Located in Sandy Shores, just North of Boilingbroke Penitentiary. No entry fee needed and winner takes home $1,000! Come on over to the Yellow Jack at 8pm EST, November 17th and see Charles Milburn. If you want to get some practice in, head to the Yellow Jack and hone your skills before the tournament this Thursday. There isn't a cue rack on the wall, but you can still grab one from the location shown below. Rules are simple: Show up on time to ensure your spot in the brackets - November 17th, 8pm EST. A minimum of 4 players needed. If we don't have enough at the time, the tournament will be rescheduled. The tournament will be elimination rounds. Winner of each round moves to the next round until there's only 1 winner to take home the $1,000 Standard rules of 9 ball apply. The organizer of the event is not responsible for any scenarios outside of the 9 ball tournament. B.Y.O.B. Located in Sandy Shores: Please RSVP to this event by clicking the options to the right. If on Discord, react with a
  9. These are for the plastic interchangeable faceplates for the Crew Chief box only!  You must already have the Crew Chief to use this faceplate.


    Customizing is easy, pick a color and fill in the fields to your liking and we'll take it from there.  Please refer to the pictures for the numbers that correspond to the fields.

    15.00 USD
  10. Due to high demand, please expect shipment of your controller in approximately 2-3 weeks from your order date.


    The Track King was designed for sim racing in mind, designed mostly around iRacing. You can use this controller with any of your favorite games that supports joysticks.  If the game does not support joysticks, a simple 3rd party program, such as Joy2Key, can be used to program the buttons and switches to your liking to be used with any game or program.


    Don't end up in pit lane and out of the race because you looked down at the keyboard and crashed!  Our push buttons have a slight concave design so your fingers can rest on them comfortably and with the firm feedback feel with each press, you'll know you hit button.  All toggles are real, heavy duty metal toggles.  Not only will you feel them flip, you'll hear them click into position so you'll know the command was sent. The LED toggles will glow with an amber light to give you a visual of the switch being in the on position.    



    • Customize your controller with you choice of interchangeable faceplate colors, RGB LED backlighting, and how you would like it labeled. 
    • A total of 32 buttons/switches in total. 
    • 10" wide x 6" tall x 3" deep. Multiple mounting options to fit your setup.
    • Interchangeable faceplates.  Swap the faceplate out within seconds so you never forget what button/switch does what in your favorite games.
    • Four red  push buttons that have a firm press so you feel that the button was pushed. Three dome shaped push buttons of different colors (colors vary) 
    • Four LED toggles and two metal toggles with safety covers.
    • Twelve position rotary switch so you can flip through all of your info panels with ease and keep your eyes on the track.
    • Two rotary encoders that can be used for things like brake bias adjustment and in game radio volume.  They work like a volume knob in a car - turn it right and repeats a button press as long as you turn it.  Turn it left, another button press repeats while turning it, and push the knob in for another button press.  
    • Choice of red, blue, green, yellow, or white push button ignition. You can also use your own logo or custom wording for the ignition. The color that you choose will emit through the logo or words. If you do not choose to use either, it will come with the A.S.P. logo. These cannot be swapped out once the device is completed.
    • Plug and Play USB.  Simply plug it in, let the PC recognize it and you're set.  You assign the controls in your game like you would with any other joystick.  If using JoytoKey, you can assign controls in that software as well.
    • Choice of 90 degree mounts on the side to screw down to a surface, 100 mm studs out of the rear to mount onto any universal 100 mm VESA mount of your choice. Or, select a 1" ram mount ball (ram mount not included.) You can choose no mounts but we highly suggest affixing your device to a surface in one way or another.
    • Choose RGB LED backlighting and give your controller that cool looking glow.  On faceplates with white lettering, the letters will glow and around all of the buttons/switches.  Brushed Aluminum faces have black writing, therefor, the lettering will not glow but you'll still have the glow around everything else.  With RGB backlighting, your controller will come with a remote so you can control color, effects, brightness, and to turn your lighting on and off.  Please note, the remote sensor is hidden behind the face of the device, so you will have to be somewhat close to operate it.  Some colors do not display exactly as the remote shows them due to the way the LEDs mix the light together.


    Please use the picture below to fill in the blank to custom label you faceplate. If you like the way it's labeled, just leave the label fields blank.


    Faceplate Labels



    When placing your order, if you leave all fields blank, the device will come labeled as pictured.  If you want to replace one or all labeling, fill in the corresponding field.  Please keep in mind, the longer you make the label, the smaller the writing will have to be to make it fit.  If you want a spot left totally blank, type the words LEAVE BLANK in the spots you wish to do so. 

    From 170.00 USD
  11. Faceplates can come in a variety colors. Please keep in mind, if you order a brushed aluminum faceplate that the writing will be black and backlighting will not show through the lettering.  If you have backlighting in your model, you don't have to only purchase your faceplate with white lettering, just keep that in mind.


    This product is for a replacement/additional faceplate only!  

    15.00 USD
  12. Due to high demand, please expect shipment of your controller in approximately 2-3 weeks from your order date.


    The Road King is a game controller that was designed around American Truck Simulator and Euro Truck Simulator, but can be used for any game that you'd like. Use it for your favorite titles such as DCS, MSFS2020, FS22, and so on. Our controllers will work with any game that supports joysticks with simple plug and play with no need for additional drivers. You program your buttons and switches within the game you are playing by changing the keybindings. If the game does not support joysticks, a simple 3rd party program, such as JoytoKey or another keyboard emulator software, can be used to program the buttons and switches to your liking to be used with any game or program.


    Features of The Road King:


    • Amber lit LED toggles that light up when in the on position.
    • Four two way momentary rocker toggles to control things like your windows and suspension.
    • The ignition is a real, all metal, universal ignition cylinder that provides a great feel and resistance when starting your aircraft or vehicles, as it would in real life. Don't lose your keys though, these are not universal keys and come with their own sets of keys! Two keys are provided with your purchase, so keep one somewhere safe!
    • Enjoy the feel of the push/pull switch for functions such as a parking brake and trailer brake in your rig.
    • Three red push buttons for various functions within your game.
    • Three metal mini toggles.
    • The three position rotary switch can be used to control headlights or the different in game info panels so you can check what you're hauling at a click.  
    • Two 3-way rotary encoders also included giving you
    • A total of 31 button/switch functions - 32 when the CB mic is included.
    • Choose vesa mount studs for placing your device on a vesa mount (not included - many styles and sizes to choose from) or 90 degree screw down mounts that can be screwed down to a wooden surface.
    • Changeable faceplates that can be swapped out in seconds and custom labeled to your liking. Now, don't forgot what button does what for different games. Faceplates come in a variety of colors. If you choose to have LED backlighting, the color will show through the labels for easy to read labels in low light conditions. *Brushed Aluminum labels are black and light does not show through them. You can purchase additional faceplates at any time and one color of your choosing comes with your device.
    • Custom label your faceplate to your preference. There is a thumbnail on the left that is numbered 1-20 that corresponds to the label text fields. Only fill in what you want changed. If you don't fill anything in, it will come labeled as pictured. If you would like any blank, type LEAVE BLANK in the proper field.
    • Optional CB mic is available on this model for communications. Use it within your game or with your favorite VoIP software such as Discord or TeamSpeak 3.


    More about the features of the controller:


    The CB mic is a real 4-pin CB microphone that allows you to communicate through in-game VoIP or your favorite VoIP software. The CB microphone model may vary. Please continue reading of how the different switch types operate, so you have an understanding of how the box will work to help you in deciding on the box that's best for you.

    • Toggles/mini toggles - When the switch is flicked up or down, it presses the button and releases it. It does NOT hold the button. Most games do not read the state of the switches, so if you want to start with all of your switches up, do so and start your game.
    • Red push buttons - Acts as a normal button, press it and release when done.
    • Parking brake - works exactly as the toggles do, see above.
    • Trailer brake - pulled out, it pushes and holds the button, push in and it releases.  It is programmed like this due to how ATS &  ETS is programmed.
    • Ignition cylinder - There are 2 steps to this. From off to the run position, it acts as a toggle is described above. When rotated to the start position, it acts as a push button.
    • Momentary Rocker toggles - A simple example of how these work are like power window switches in a car. While pressed up or down, the function works. Let go and it returns to the off position.
    • Rotary Encoders - Rotary encoders work like a volume knob on a car stereo. Turn it right and it's a button press, repeated. Turn it left, another button press, repeated. Push in on it and it's a 3rd button press that acts as a push button.
    • 3 way rotary switch - Each time you rotate it to another position, it presses and releases that button for you. Uses for this could be weapon selections in DCS or going through the different information screens in American Truck/Euro Truck Simulator. The particular switch that was chosen will go 1-3 either from a clockwise starting position or counter clockwise starting position.


    If the CB mic is added, the button on the mic acts as a push button, see above. Assign that button to your push to talk in game or VoIP software such as Discord or TeamSpeak 3. If using in game VoIP, the CB mic must me your default mic if there isn't an option to choose which mic to use through the in-game menus. Adding the CB mic will put this box to 32 button/switch options. If you choose the studs for a vesa mount, you will have to supply your own mount. They come in different sizes and applications, so you should be able to find something that fits your setup. Amazon is a great source for a mount.



    **Leave custom fields blank if you want to receive labeled as shown in the pictures.  If you fill in the fields, that is how your faceplate will come labeled.


    From 230.00 USD
  13. Please copy the following template when making a suggestion for FS Enterprise. Start a new thread and paste the template and fill out the information. This will help keep the information organized for us to review. If you do not use the template, we will delete your post and you will have to create another using the template. Post Title: [SUGGESTION] Short description of suggestion here Copy & Paste this template into a new thread: Describe your suggestion (Be as specific/detailed as possible): What type(s) of player(s) does this suggestion affect? (Pilots, Managers, CEOs, Corps, etc.): Why would this be a good addition to FS Enterprise?:
  14. FS Enterprise is a plug-in that is being worked on for X-Plane 11 (and will include X-Plane 12 when able) that brings a multiplayer aspect to the game for virtual pilots and business simulation fans. So, not only can you use this for X-Plane and have a virtual pilot career, but you could also own or help run a virtual business without having to own X-Plane. The main focus of this plugin is to bring more to the sim than just flying from point A to B. Also, to bring the flight sim community together to mold the virtual world through player driven corporations and the economy. Other programs or sites that offer something along this line, seem to be single player focused or lacks in certain areas such as focusing on GA flights with little airliner type of play. With FS Enterise, no matter what your style is, we want this plugin to be your go to. Features of FS Enterprise (Some are already done, others are planned or being worked on: Your pilot starts at rank 0. You're pretty much a student pilot and limited to what aircraft type and MTOW that you can fly. You have two ways to start: Easy Mode - you're able to fly anything that you can afford to buy or rent. You're not tied to the rank in order to fly larger planes. This is so you don't have to work your way through your career to get to the bigger planes. This may come in handy if you only fly airliners. Be aware though, you may not find many airliners for rent since they'll be owned by player corporations. Hard Mode - You start at rank 0, student pilot. You can only fly single engine piston planes with a max MTOW of 3307 lbs. As you increase in rank, you'll have the ability to move to bigger and faster planes with higher MTOW. There are ~240 aircraft that you can rent or own. You need to own the plane for X-Plane in order to fly it in the game. We use real world data for each plane to get accurate specs, so they may vary slightly depending on where you get your information. The plugin is website driven. This means you can manage your fleet, buy goods, etc., while not having the game open. In short, check it anywhere at anytime. Built in chat system on the website that allows you to chat globally, only to your corp members, or at the aerodrome you're currently at. Always find a flight to take. The system generates jobs for you or you can take a job provided by a player. A player may need an aircraft ferried or is in need of product transportation. Depending on how much cargo/pax that you're taking, load time of your plane will vary. You can start to load your plane from the site and finish up in the game. This gives you time to load in your flight plan or get your clearance from ground if flying on Vatsim. All airports within X-Plane is available to fly from/to with your pilot character. Wherever your character is determines where you fly from. There are alternate ways of travel, but it will cost you some money to do so. Planes have conditions for the airframe, avionics, engines, landing gear, electrical, fuel, and anti ice. As the conditions lower, your chance of a random failure increases. Take care of your plane and your plane will take care of you. The more flight hours you have will also effect the conditions accordingly. So, stay up on maintenance and engine overhauls and fly the plane the way it was meant to be flown. A bad landing could cost you or a big bill for the corporation that you're flying for. Players will gain skill points for every hour flown. Skill points can be used to increase production, lower exporting cost, cheaper construction cost, earn more on flights. There are more skills that we will be adding, so more on that when it happens. Players can start their own corporation. What you focus on is up to you. You can run a virtual airline hauling cargo or pax. Hire other players to manage your business. You can assign titles and roles for each player, along with assigning what aircraft they're able to fly. With the permissions system, you can allow a player to set permissions for other player employees (think of it as a manager type of position), manage the corp bank accounts, manage salaries, AI pilots, setup scheduled & ad-hoc flights, purchase aircraft, buildings, and goods, the ability to repair a plane, and access corporation goods. You can also set the CEO of the corporation. You'll want someone with a fair amount of skill points in the right categories, depending on your focus, to increase your profits. You can open factories to provide resources or parts to repair and build planes for other player businesses or sell them to the "system" to make money. Anything from simple resources such as steel all the way to parts needed to repair or build planes. Open an aircraft manufacturing operation. The new planes in the world will be produced by players. Along with that, each plane made by a player will be listed with the manufacture to show where it came from. On the note of manufacturing, parts and planes will have different tiers of quality. The corporation that is producing them will have a reputation based on their quality. So, if you put low quality parts into the plane, you may experience failures more often. You'll also be able to own stores at any location to generate residual income, but you have to keep it stocked up with whatever it is that you decide to sell there. Open a FBO and provide fuel services, repair facilities, earn ground fees, flight gates that produce jobs for player pilots to take, parking/hangars for player planes and more. Any business type that you decide to do will most likely involve using other players services. That is the intent anyway. For example, having a FBO that provide JetA and Avgas will require you to have fuel shipped to your location. If you don't have the right factory setup and producing your own fuel, then you'll have to buy it from another player. Then, you may have to pay another pilot to fly it in if you are unable/unwilling to. It will vary depending on what your goals and how your network is setup. Make money on the stock market. The stock market is made up of player corporations that list their business as public. Be careful though! If you set too many shares for sale, another player could buy you out. Raise money for your corp by selling shares and gamble your money by buying shares or other player corps in hopes they turn a huge profit for you. There's even more planned, but details are still being worked out. You can produce and/or move illegal items around. Be careful though, customs randomly checks your plane when you land. If you get arrested, your pilot is out of commission for a little while. AI is being built in. There are already system generated jobs and each location has a supply and demand that changes every few days. You'll be able to hire AI pilots to help you move your fleet around, but they don't come cheap. Also, your AI aren't perfect pilots and could wreck your plane just as easily as a player pilot. You'll have to keep them happy with their pay and benefits packages that you choose. If they're not happy, they'll quit on you and leave you high and dry. AI might turn out to be more reliable to fly daily routes and generate revenue, but they won't come cheap. If you go the manufacturing route or another business option that requires buildings, be prepared to spend some money on land and construction cost. The buildings aren't magically there and will take a few days for them to be built. Also, there isn't an infinite amount of land to be purchased, so buy what you can at the location you're interesting in because they could be sold quickly at hotspots. Shop the salvage market. You can find beat up planes to purchase for yourself, your corp, or to fix up and sell to other players. You'll find some in very poor shape or a very high amount of hours. So, be prepared to put some money into your purchase. The planes could also come missing important equipment like autopilot or IFR equipment, so you'll have to have that installed somewhere if you want it. You could make good money flipping planes or you could lose big time on some. These planes are generated by the system and rotates as other players buy planes or 24 hours have past. You can have multiple bank accounts. You could use one for plane purchases, one for real estate purchases. It's really up to you how many you have and what they're used for. You'll also be able to assign what account each plane uses for maintenance and repairs. So, if you want to track each plane's expenses, you could make an account for each plane if you'd like. You just have to transfer some funds in there to cover the bills. Totally up to how you manage your money. There are probably some features that I may have missed or ones that are still in discussion. This post will be updated with new features as we progress or plan to implement. Most features are free to play but some features will be a paid for or subscription base to help fund ongoing development. *All working features and planned features are subject to change.
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