New members, please read this!! 03/02/17To all new members - welcome to EPCG. This is the home of State of Emergency and our members play many different games. Please take time to look over the forums and become familiar with the different sections. General chat about SoE belongs in the SoE General chat, help belongs in Help section, etc. DO NOT PM an admin to discuss your SoE server ban or questions about "How do I play this?" All info can be found by taking 5 mins to use the search function in the upper right or going to the perspective forums and look for your answer. Can't find the info? Post your concern in the proper forums. We have a public relations team if you must contact our staff, this is where you start. If they cannot answer your question or address your concern, the PR member will forward it to the correct person. As to ban appeals - this is a community. I can assure you that if your first post on the forums is a ban appeal, this does not look great. It shows that your not here for the community and to meet new people, make friends, and contribute. Your viewed as a fly through player and you won't make a great impression on the community when they see this. Be active here and you'll find plenty of friendly gamers that play a variety of games. Chances are, you'll find new friends to game with and enjoy your games that much more. EPCG has a solid admin team behind them and we do our best to address all issues in a timely manner. With that said, please keep in mind that we have jobs, family, real life, and we'd like to enjoy our gaming time as well. Please use the staff chain of command, starting with the Public Relations team. You can save yourself from getting banned by reading and knowing our forum rules and our SoE server rules. Failure to read this will ultimately lead to your perma-ban without question. Another thing that will help you succeed in remaining here is common sense. If you have none, you might as well leave now before the members chew you up and spit you out. This is a mature group of players and respect is expected to the members and staff. We work hard to bring you a one stop place for your PC gaming time!
State of Emergency
Download and install FiveReborn/FiveM/p^/whatever they're calling it these days
Download the handling file here
TeamSpeak 3: ts.evolpcgaming.com
The following information is for your benefit. Failure to read this and asking simple questions in game, may result in your getting kicked off the server until you learn how to read and find these simple answers yourself. Getting Started Guide:
Please note:This list is NOT complete there are some new commands that need to be added, I will add them when I can, please be patient.
E - Interact at marker
L - Lock/unlock vehicle
X - View player list
Y - Deploy/remove spike belt (police only)
Z - Hold to put and keep your hands up, release to put your hands down || POLICE (IN VEHICLE): Select weapon to draw on vehicle exit
G - Toggle siren mute / get in back of ambulance
M - Get licence plate of vehicle in front of you
[ - Left turn signal*
] - Right turn signal*
* ß and ´ might be used for European keyboard layouts
/create - Brings up the dialogue to create a new character
/select [CharacterID] - Selects one of your characters with the specified ID. When you log in, this list will be displayed.
/payticket - Pays the ticket given to you by the police
/refuseticket - Refuses the ticket given to you by the police
/givemoney [PlayerID] [Amount] - Gives the specified amount of money to the specified player; find player IDs in the player list (X key)
/showid - Shows your ID to nearby players
/givekey [PlayerID] - Gives key to the specified player; note that you both need to be in the vehicle to which you are attempting to give keys.
/admins - Lists active admins
/respawn - Respawns player at hospital after countdown - costs considerably more than if revived by EMS/PD
/rolldown - Rolls down the front windows of the player's current vehicle
/rollup or /rolluptherim - Rolls up the front windows of the player's current vehicle
/custom paint [Primary colour ID] [Secondary colour ID] - Within the vicinity of a repair shop, sets the primary and secondary colours of one's personal vehicle. List of colour IDs is here.
/custom paint2 [Pearlescent colour ID] [Rim colour ID] - As above, but with pearlescent and rim colours
/custom tint [0-5] - Sets the window tint for one's presonal vehicle. Not all options may be applicable to all vehicles. 1 is the darkest tint, 2 is less dark, etc.
/custom rims [Type] [Index] or /custom wheels [Type (number)] [Index (number)] - Sets the rims for one's personal vehicle; an index of -1 is the vehicle's default wheels. Wheel types: 0: Sport, 1: Muscle, 2: Lowrider, 3: SUV, 4: Offroad, 5: Tuner, 6: Bike Wheels, 7: High End
/custom rearwheel [Index] - (Motorcycles only, might not work on many) - Sets rim for the rear wheel
/custom spoiler [Index] - Sets the spoiler for your car (not available on all cars)
/custom frontbumper [Index] - Sets the front bumper for your car (not available on all cars)
/custom rearbumper [Index] - Sets the rear bumper for your car (not available on all cars)
/custom hood [Index] - Sets the hood for your car (not available on all cars)
/custom exhaust [Index] - Sets the exhaust for your car (not available on all cars)
/custom suspension [Index] - Sets the suspension for your car
/custom extra [Index] [true/false] - Turns the specified extra on or off (not available on all cars)
/hazards - Turns hazard lights on; if followed by "off", turns hazards off (i.e., "/hazards off")
/repair - If running a tow truck, effect basic repairs to the vehicle at which you are looking
/job - view destination for current delivery job
/engine [on/off] - Toggles vehicle engine on or off (if you're the driver)
/removeplate [true/false] - Removes or replaces the licence plate on a player-owned vehicle; takes some time AND IS ILLEGAL
N.b. This can cause you to (temporarily) lose access to your player-owned vehicle in some circumstances; it is recommended to be used for short periods of time where you stay with your vehicle.
/car [Object] [open/closed] - Opens or closes the specified object on the car (e.g., hood/bonnet, trunk/boot, frontleft, rightrear, etc.)
/pump - Hit E at the pump, pre-pay (/paycash or /paydebit), face your car and type /pump, then hit E at the pump to return the nozzle.
/refuel - Refuel the vehicle you're facing with the jerry can (must be in hand)
/global [Message] or /g [Message] - Send chat message to all players (in-character)
/go [Message] or /globalooc [Message] - Send chat message to all players (out-of-character)
/l [Message] or /lo [Message] or /localooc [Message] - Send chat message to local players (out-of-character)
/a [Message] or /h [Message] - Send chat message to admins
/me [Message] - Send message in the third person. e.g., "/me waves" = "PlayerDude waves"
/do [Message] - Send action message. e.g., "/do Front passenger door opens" = "Front passenger door opens"
/pm [PlayerID] - Send a private message to a player with the specified player ID
/shout [Message] or /s [Message] - Sends message to all players within 50 metres
/whisper [Message] or /w [Message] - Sends message to all players within 5 metres
OLD - SEE BELOW Skin Selection Commands
Note: If you choose to use these instead of the new MP peds, you can only change your skin ONCE per character; choose wisely.
/skin - Starts skin selection process
/skin select [Number] - Selects a skin with the given index
/skin random - Randomises the currently-selected skin
/skin custom [Number] [Number] [Number] [Number] - Sets the drawable, texture, and colour for the specified component; using "random" to find what you want is MUCH easier
/skin cancel - Cancels your character customisation
/skin accept - Accepts and saves your character customisation - forever!
/player [male/female] - Starts the process of selecting the MP player skins
/player category [face/hair/arms/legs/feet/neck/shirt/texture/jacket/hat/glasses/ears/watch] - Sets the category which you'd like to change
/player [Number] - Changes the item in the selected category
/player texture [Number] - Changes the texture of the item in the selected category
/inv or /inventory - View inventory
/use [ItemName] - Uses an item that's in your inventory
/radiochannel [1-1000] - Set the radio channel to use (radio item required)
/radio [Message] or /r [Message] - Send a message on the current radio channel (radio item required)
/radiodefault or /rd - Sets the radio to the default channel for emergency services (EMS and police only)
/phones - View a list of your mobile phones (indices and phone numbers included)
/call [PhoneIndex] [PhoneNumber] - Calls the specified phone number using the specified phone; phone indices are found using the /phones command
N.b. You can call 911/311 with your phone now!
/answer [Message] - Answer an incoming call with the specified message
/reject or /ignore - Reject an incoming call
/c [Message] - Sends a message to the phone number to which you are connected; you can do this until one of you hangs up.
/hangup or /endcall - Ends a call.
/debit - View a list of your debit cards
/balance [Debit Card Index] - Checks the balance of the account, specified by the debit card index; indices are shown in /debit
/deposit [Debit Card Index] [Amount] - Whilst at a bank, deposits the specified amount of money into the specified account
/withdraw [Debit Card Index] [Amount] - Whilst at a bank, withdraws the specified amount of money from the specified account
Emergency Services Shared Commands (Note that most of these are temporary and will soon be replaced by proper systems)
/duty - Toggles on/off duty
/servicevehicle [ID] - Spawns a relevant service vehicle (e.g., police car, ambulance, etc.) with the specified ID. Valid IDs start at 1 and end at however many service vehicles of that type there are (temporary)
/fix - Fixes vehicle (temporary)
/engineon [true/false] - Specifies whether or not the service vehicle's engine should remain on when you get out. Default is "true".
/livery [ID] - Sets the livery of the current vehicle. Valid IDs start at 0 and end at the number of liveries that vehicle has.
/extra [ID] [true/false] - Sets the vehicle extra for the given index.
/drag - Drags an incapacitated or cuffed player
/drag end - Ends the dragging of an incapacitated or cuffed player
/heal - Heals players within a short radius
/revive - Revives unconscious players within a short radius
/ticket [PlayerID] [Amount] [Reason] - Gives a ticket with the specified amount of money to the specified player; find player IDs in the player list (X key)
/garnish or /bill [PlayerID] [Amount] [Reason] - Garnishes the specified player's paycheques until the specified amount is paid off
/cuff - Handcuffs nearby (player) civilians
/uncuff - Uncuffs nearby (player) civilians
/payfortow [PlayerID] or /paytow [PlayerID] - Pays the specified player (out of the department budget) for towing a vehicle; this may only be done once every five minutes (per officer)
/runplate [plate (without spaces)] - Run licence plate through the database; returns renter/registered owner information if found
/arrest [PlayerID] [Minutes] [Reason] - Arrest the specified player for the specified time and reason
/noai - disables AI response to a bank robbery that just occurred (need to do it for each bank robbery)
/search - Searches players' inventories within a 3-metre radius
/breath - Use a breathalyser on players within a 3-metre radius
/want or /warrant [FirstName]/[LastName]/[Text] - Adds the specified text to the Wants & Warrants section of CPIC searches
/cautioncode [FirstName]/[LastName]/[CautionCode] - Adds the specified caution code to the Caution Codes section of CPIC searches; valid codes: V (Violent), PH (Police-Hater), E (Escape risk), M (Mental instability), ST (Suicidal tendencies)
/putincar - Put a suspect in a vehicle
/takefromcar - Take a suspect from a vehicle
/rights or /readrights - Reads Miranda rights in local chat
Pro MDC Commands
/callsign [Callsign] - Log into the CAD/MWS/MDT/MDC system as the specified callsign
/available or /avail - Set yourself as available
/unavailable or /unavail - Set yourself as unavailable
/enroute - Set yourself as enroute
/onscene - Set yourself as on-scene
/comment [Comment] - Sets the comment, which will appear on the dispatcher's screen